Tuesday, March 2, 2010

New Deadwood snapshot: Getting ready for Deadwood 2.6

I have finished up the code generating packets telling the upcoming fully recursive release of Deadwood what to do when they get a packet upstream. At this point, packets processed by this code are stored in the cache as-is.

Next: Test the code; make changes as needed should the tests find any bugs, and then release Deadwood 2.6.01.