- Faster resolution speeds. I have fixed two significant bugs which measurably slowed down Deadwood’s resolution performance; now Deadwood has, on my home internet connection, performance better than Unbound (it took Deadwood 2.9.07 159 seconds to resolve a list of names; Unbound 1.4.6 needed 169 seconds to resolve this list).
- Better security. The underlying hash compression function uses a “secret” number in its core that is usually only changed whenever a new Deadwood release is made. I have updated this code to now have another “secret” number that is changed every time Deadwood is started.
- Spam zombie protection. For over a year, there was a bug in Deadwood that broke MX records. Not only have I fixed this bug in Deadwood 2.9.07, I also have set up Deadwood to disable MX records by default, since they are generally only used by email hubs and “zombie” computers spewing spam.
http://maradns.org/deadwood/testing