I have updated the INSTALL.txt file to reflect these changes. The reason for the two services is because the program that handles the occasional DNS-over-TCP packet is run separately from the main DNS-over-UDP service.
Before releasing Deadwood 2.2.02:
- Have it so the DeadwoodTCP service can properly log things to a file named dwtcplog.txt
- Have Deadwood's URL, http://maradns.org/deadwood, in the description of the Deadwood and DeadwoodTCP service that one sees on the list of services
- Update the SQA regression to reflect the new www.example.com server
- Have the www.example.com DNS-over-TCP test run first, since this is the most likely test we will need to update whenever the example.com DNS server moves
I have made a release of ObHack yesterday, ObHack 006b. This is ObHack 006a with the following last-minute bugfixes:
- More of Mr. Chris' themes are in the "Doom 1 Mr. Chris" game
- Default game is Doom2 again
- I've finally fixed the long-standing issue with monsters and items on crates (Andrew's fix needed changes in two parts of the code and I only changed one part back in 2008)
ObHack can be downloaded at samiam.org/slump